World and Biomes
Skull Cave
Skull Cave is an authored cave scene used by Pugstorm to explain how memorable structures are placed into procedural terrain.
Official development example
- Type
- Authored cave scene
- World role
- Placed within procedural generation
- Release status
- Work in progress
What Skull Cave demonstrates
Pugstorm used a skull-shaped cave example to show how an artist-built scene can be converted into a reusable terrain stamp and placed into a generated world.
Authored landmark design
The development post uses Skull Cave to demonstrate recognizable artist-built shapes and alternate approaches within procedural terrain. The surrounding terrain remains destructible.
Development-example status
Skull Cave is a development example. It is not confirmed as a named dungeon, fixed quest location, boss arena, or guaranteed Early Access landmark.