World and Biomes
Microdungeons
Small authored scenes and challenges can be inserted into procedural terrain to create recognizable discoveries and alternate routes.
Confirmed world-generation component
- Scale
- Small authored encounter spaces
- Placement
- Within procedural worlds
- Player tools
- Can be altered through destructible terrain
Authored structures in generated worlds
Pugstorm describes microdungeons as hand-authored structures that are placed within procedural terrain to create recognizable exploration moments and challenges.
Multiple approaches
The environment-design post shows destructible spaces with routes created through digging, building, platforming, tools, and hazards rather than one fixed corridor.
No published catalogue yet
No official microdungeon names, spawn rates, loot tables, puzzle solutions, or biome lists are available.