World and Biomes
Floating Islands and Airspace
Floating landforms and open air create a vertical exploration layer for gliding, launches, wind, creatures, and route planning.
Shown; progression details experimental
- Environment
- Floating islands and open air
- Travel
- Gliding and launch experiments
- Unlock structure
- Not announced
Vertical world
Official imagery shows floating terrain above large open spaces. The 2026 movement blog says airspace should become a meaningful progression area rather than an empty gap between platforms.
Ways to move
Experimental ideas include a physics-based glider, Gust Beetle clouds, throwable Slingshrooms, ropes, tunnels, checkpoints, and teleportation.
Major unknowns
There are no confirmed altitude layers, fall-damage rules, air biomes, sky bosses, island resources, unlock requirements, or final travel items.