Gameplay Systems
Tumble Mode
Strong physical forces can place a character into an uncontrolled tumble until they recover, turning momentum into both danger and traversal.
Experimental alpha system
- State
- Experimental alpha
- Control
- Input is limited until recovery
- Triggers
- Strong forces and movement objects
Controlled and uncontrolled movement
Pugstorm distinguishes normal player-controlled movement from a temporary tumble state. When a force overwhelms control, the character is carried by momentum and cannot respond normally until recovery.
Interactions shown in alpha
The movement blog connects tumbling with falls, launches, wind, traps, moving objects, and other physics-driven traversal experiments. It does not publish final damage or recovery rules.
Experimental warning
Recovery timing, damage, invulnerability, input behavior, triggers, and animation are alpha work. The feature may be revised or removed.