KYORAGameDB Wiki
Pre-release databaseNo public demo. Early Access date and price are not announced.Release status
Gameplay Systems

Tumble Mode

Strong physical forces can place a character into an uncontrolled tumble until they recover, turning momentum into both danger and traversal.

Experimental alpha system
Official pre-release KYORA imagery accompanying Tumble Mode
Official pre-release KYORA media. Visual details may change before Early Access.
State
Experimental alpha
Control
Input is limited until recovery
Triggers
Strong forces and movement objects

Controlled and uncontrolled movement

Pugstorm distinguishes normal player-controlled movement from a temporary tumble state. When a force overwhelms control, the character is carried by momentum and cannot respond normally until recovery.

Interactions shown in alpha

The movement blog connects tumbling with falls, launches, wind, traps, moving objects, and other physics-driven traversal experiments. It does not publish final damage or recovery rules.

Experimental warning

Recovery timing, damage, invulnerability, input behavior, triggers, and animation are alpha work. The feature may be revised or removed.

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