KYORA, Core Keeper, and Terraria
KYORA, Core Keeper, and Terraria feature gathering, crafting, building, exploration, and bosses, while KYORA emphasizes individually manipulable pixel terrain.

Details
- View
- 2D side view
- Signature feature
- Pixel-by-pixel terrain
- Progression
- Boss-led sandbox
- Players
- 1-8 online
Connection to Core Keeper
Pugstorm created Core Keeper, but the official KYORA reveal says a separate new Pugstorm team is developing KYORA. A 2026 KYORA blog compares its planned sandbox boss progression with Core Keeper's exploration and preparation loop.
Similarities with Terraria
Terraria's official Steam description centers digging, fighting, exploring, and building. KYORA's official Steam page also names mining, building, exploration, combat, crafting, enemies, bosses, and a 2D side view.
Where KYORA stands apart
KYORA's defining system is terrain made from individual pixels rather than a fixed grid of square blocks. Official footage and development posts connect that terrain to material gathering, precise excavation, bridges, bases, defensive shapes, physics, and wand interactions, so players use the world itself for traversal and combat.


