KYORA, Core Keeper, and Terraria

KYORA, Core Keeper, and Terraria feature gathering, crafting, building, exploration, and bosses, while KYORA emphasizes individually manipulable pixel terrain.

Official KYORA imagery for KYORA, Core Keeper, and Terraria

Details

View
2D side view
Signature feature
Pixel-by-pixel terrain
Progression
Boss-led sandbox
Players
1-8 online

Connection to Core Keeper

Pugstorm created Core Keeper, but the official KYORA reveal says a separate new Pugstorm team is developing KYORA. A 2026 KYORA blog compares its planned sandbox boss progression with Core Keeper's exploration and preparation loop.

Similarities with Terraria

Terraria's official Steam description centers digging, fighting, exploring, and building. KYORA's official Steam page also names mining, building, exploration, combat, crafting, enemies, bosses, and a 2D side view.

Where KYORA stands apart

KYORA's defining system is terrain made from individual pixels rather than a fixed grid of square blocks. Official footage and development posts connect that terrain to material gathering, precise excavation, bridges, bases, defensive shapes, physics, and wand interactions, so players use the world itself for traversal and combat.

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